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Damage Resistance Question

Posted: Sat Dec 17, 2005 8:48 am
by ThyRiveter
Ok. I have a character with 2 items that gives 5/- resist to slashing. After absorbing 5 damage my character gets hurt. Resistances dont stack?

Posted: Sat Dec 17, 2005 9:08 am
by p0m
Resistance and Reduction stack, as does Reduction Resistance and Spell based Resistance iirc.

So for example, if you had a 5/- bludgeoning resist item, and Ghostly Visage, you'd have ~15/- bludgeoning resist.

Posted: Sat Dec 17, 2005 9:19 am
by Jonezie
There's three types of Damage Prevention. Reduction, Resistance, and Immunity. They all stack with each other, but not with themselves, and they are applied in this order: Immunity, Resistance, Reduction.

Immunity:
Immunity is listed as a %. Basically, a certain portion of that type of damage is ignored. So 50% Piercing Immunity would reduce 10 damage to 5, for example

Resistance:
Damage Resistance is listed as x/-, where x is the amount of damage ignored. It applies to a specific damage type, for example, slashing. THis is what your items provide.

Reduction:
Damage Reduction is listed as +x soak y, where x is the amount of damage ignored, and y is the enhancement bonus or attack bonus needed to negate the effect. It applies to all physical damage. For example, an item with +1 soak 5 damage reduction. Any physical damage deal by a normal weapon is reduced by 5. If a weapon of +1 or greater enhancement is used, however, it penetrates the effect, and does full damage.

Posted: Sat Dec 17, 2005 9:26 am
by ThyRiveter
Oh, OK. Thanks Jonezie. Learn something new everyday. 8[]

OK. Now I'm really going to bed. LOL

Goooooooood Night! :P

Posted: Sat Dec 17, 2005 9:27 am
by Jonezie
p0m wrote:Resistance and Reduction stack, as does Reduction Resistance and Spell based Resistance iirc.

So for example, if you had a 5/- bludgeoning resist item, and Ghostly Visage, you'd have ~15/- bludgeoning resist.
Ghostly Visage is Damage Reduction: 5/+1, or +1 soak 5. So in your example...

* Normal Blugeoning weapons would do 10 less damage (-5 from the item, -5 from the spell)
* Normal Slashing/Piercing weapons would do 5 less damage (-5 from the spell)
* +1 or greater blugeoning weapons would do 5 less damage (-5 from the item)
* +1 or greater Slashing/Piercing weapons would do full damage.

Posted: Sat Dec 17, 2005 9:51 am
by p0m
Jonezie wrote: Ghostly Visage is Damage Reduction: 5/+1, or +1 soak 5. So in your example...
Erh, either this is a case of the NWN manual being wrong again, or I'm lost.

According to the manual, it's 10/+2 reduction.

Posted: Sat Dec 17, 2005 10:09 am
by Jonezie
p0m wrote:
Jonezie wrote: Ghostly Visage is Damage Reduction: 5/+1, or +1 soak 5. So in your example...
Erh, either this is a case of the NWN manual being wrong again, or I'm lost.

According to the manual, it's 10/+2 reduction.
The manual is not to be trusted. For more accurate information download the Neverwinter Grimoire from the vault. I think the current version is 3.0. Or, for spells, look on the wiki.

Posted: Sat Dec 17, 2005 10:47 am
by itsabughunt
Thank you, thank you, thank you Jonezie for explaining that so clearly! The family of damage preventions have been so bewildering to me up until now.