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Inside a Ship Maps

Posted: Mon Oct 10, 2005 10:37 am
by Xeo
*DELETED*

Posted: Mon Oct 10, 2005 11:16 am
by JollyOrc
the ever-praised-by-me CRAP hakpacks include some ship interiors (with all kinds of extras, like Captains Cabin, storeroom, bunk beds, etc).

If you can't add custom haks, I suggest you use the city interior tileset, and a bunch of wooden door placeables to emulate the hull.

Posted: Mon Oct 10, 2005 11:20 am
by Fifty
Image

Pretty sure that must be something Thal knocked together out what is already available, as it does not look like the ship interior one from CRAP to me.

Posted: Mon Oct 10, 2005 11:22 am
by p0m
Fifty wrote: Pretty sure that must be something Thal knocked together out what is already available, as it does not look like the ship interior one from CRAP to me.
City interior, kitchen tile, with wooden doors to emulate wooden walls.

Posted: Mon Oct 10, 2005 11:26 am
by Jonezie
Fifty wrote:Pretty sure that must be something Thal knocked together out what is already available, as it does not look like the ship interior one from CRAP to me.
Actually, credit for the areas, as far as I'm aware, goes to KilrathiSly. They have been used before, on various occasions. :D

Posted: Mon Oct 10, 2005 12:41 pm
by Heed
Well, if you can add a hak, then I would point out this:

http://homepage.ntlworld.com/kbyiers/NWN/Decks.html

I might be biased, though. ;)

Posted: Mon Oct 10, 2005 4:00 pm
by Thalarian Arc'Thass
Jonezie wrote:
Fifty wrote:Pretty sure that must be something Thal knocked together out what is already available, as it does not look like the ship interior one from CRAP to me.
Actually, credit for the areas, as far as I'm aware, goes to KilrathiSly. They have been used before, on various occasions. :D
Right, I did not build those areas. I don't even know what a toolset is.. :P

They are so called 'secret areas', only accessible in DM events.

Posted: Thu Oct 13, 2005 12:02 am
by Xeo
I'm having big trouble. Just trying to develop three simple areas.

Captains Quaters: Eg a desk, Ship interesting objects, like book case's, compuss, chess board etc.

Deck blow: Where Crew lives, Double Bunk Beds, chest for each PC to store stuff, a common area to chat and RP and maybe something else if it can fit.

Then third deck is the cargo hold area. Eg like 10 chests and box's etc and crates around it.

But been playing with the tool set and all tiles are shit.

Man I wish I was like Krator or Joziene.

I need help :cry:

Posted: Thu Oct 13, 2005 12:24 am
by Redloved
Xeo, I could do it for you. I'm not a master, but I'm proficient.

Posted: Thu Oct 13, 2005 12:24 am
by Fifty
Xeo Bodacea wrote:I'm having big trouble. Just trying to develop three simple areas.

Captains Quaters: Eg a desk, Ship interesting objects, like book case's, compuss, chess board etc.

Deck blow: Where Crew lives, Double Bunk Beds, chest for each PC to store stuff, a common area to chat and RP and maybe something else if it can fit.

Then third deck is the cargo hold area. Eg like 10 chests and box's etc and crates around it.

But been playing with the tool set and all tiles are shit.

Man I wish I was like Krator or Joziene.

I need help :cry:
I'll try to throw something together tomorrow and see if I can make anything decent.