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Question about weapons

Posted: Thu Jun 09, 2005 5:41 pm
by captainle
Hi,

Is a weapon that has property "Attack Bonus +1" considered
magical for DR purpose? Or do you need "weapon +1" specifically?

Re: Question about weapons

Posted: Thu Jun 09, 2005 5:51 pm
by dougnoel
captainle wrote:Is a weapon that has property "Attack Bonus +1" considered magical for DR purpose?
Yes

Posted: Thu Jun 09, 2005 11:51 pm
by Midknight
More specifically, yes in NWN, due to the way Bioware coded it.

In PnP, it requires an enhancement bonus.

Re: Question about weapons

Posted: Fri Jun 10, 2005 10:43 am
by Dirk Cutlass
captainle wrote:Hi,

Is a weapon that has property "Attack Bonus +1" considered
magical for DR purpose? Or do you need "weapon +1" specifically?
With regards to ranged weapons it is slighly more confusing. It used to be just the "attack bonus" of the bow/sling/etc. and nothing to do with the ammo. But apparantly it is now either the "attack bonus" of the bow/sling/etc. or the "enchantment bonus" of the ammo! (I don't know when this patch came in, I only heard about it last week and haven't tested it yet).

Re: Question about weapons

Posted: Fri Jun 10, 2005 3:37 pm
by mortzestus
Dirk Cutlass wrote:
captainle wrote:Hi,

Is a weapon that has property "Attack Bonus +1" considered
magical for DR purpose? Or do you need "weapon +1" specifically?
With regards to ranged weapons it is slighly more confusing. It used to be just the "attack bonus" of the bow/sling/etc. and nothing to do with the ammo. But apparantly it is now either the "attack bonus" of the bow/sling/etc. or the "enchantment bonus" of the ammo! (I don't know when this patch came in, I only heard about it last week and haven't tested it yet).
This remains unchanged. The attack bonus of the launcher is used to bypass damage reduction, you can't put enhancement or attack bonus on ammunition.

Launcher: attack bonus
Ammunition: damage bonus

Re: Question about weapons

Posted: Fri Jun 10, 2005 3:39 pm
by Dirk Cutlass
mortzestus wrote:
Dirk Cutlass wrote:
captainle wrote:Hi,

Is a weapon that has property "Attack Bonus +1" considered
magical for DR purpose? Or do you need "weapon +1" specifically?
With regards to ranged weapons it is slighly more confusing. It used to be just the "attack bonus" of the bow/sling/etc. and nothing to do with the ammo. But apparantly it is now either the "attack bonus" of the bow/sling/etc. or the "enchantment bonus" of the ammo! (I don't know when this patch came in, I only heard about it last week and haven't tested it yet).
This remains unchanged. The attack bonus of the launcher is used to bypass damage reduction, you can't put enhancement or attack bonus on ammunition.

Launcher: attack bonus
Ammunition: damage bonus
Are you absolutely certain (i.e. tested) ? A recent thread on this subject concluded that it had been changed (although I have not tested it myself)

Re: Question about weapons

Posted: Fri Jun 10, 2005 6:43 pm
by Anniko
mortzestus wrote:
Dirk Cutlass wrote:
captainle wrote:Hi,

Is a weapon that has property "Attack Bonus +1" considered
magical for DR purpose? Or do you need "weapon +1" specifically?
With regards to ranged weapons it is slighly more confusing. It used to be just the "attack bonus" of the bow/sling/etc. and nothing to do with the ammo. But apparantly it is now either the "attack bonus" of the bow/sling/etc. or the "enchantment bonus" of the ammo! (I don't know when this patch came in, I only heard about it last week and haven't tested it yet).
This remains unchanged. The attack bonus of the launcher is used to bypass damage reduction, you can't put enhancement or attack bonus on ammunition.

Launcher: attack bonus
Ammunition: damage bonus
You can put an enhancement bonus on ammo, it just wont do much other than raise the price of the ammo and give it a damage bonus

Posted: Fri Jun 10, 2005 6:51 pm
by Tigg
I am pretty sure that ammo enhancement raises both the 'to hit' and damage.

Example of the arcane archer. Also seem to recall it working that way for a character of mine with sling bullets or something.

But that was a while ago and tricky old Bioware is often tweaking this or that so I wouldn't bet money on it!

:) :)

Posted: Fri Jun 10, 2005 8:49 pm
by Papainhell
Correct, enchantment adds the same amount to AB as well as dmg, no matter if it's melee or missile i.e. ammo for the launcher. Launchers only receive TO HIT bonuses.

Posted: Sat Jun 11, 2005 9:40 am
by mortzestus
Dirk Cutlass wrote:Are you absolutely certain (i.e. tested) ? A recent thread on this subject concluded that it had been changed (although I have not tested it myself)
Yes, i actually tested it again. Point me to that thread and i'll prove them wrong.

Anniko wrote:You can put an enhancement bonus on ammo
Tigg wrote:I am pretty sure that ammo enhancement raises both the 'to hit' and damage.
Papainhell wrote:Correct, enchantment adds the same amount to AB as well as dmg, no matter if it's melee or missile
As the image below shows, enhancement can't be added to ammunition, period. Thus, ammunition can only have a damage bonus but never an attack bonus and it will never bypass damage reduction by itself: it is the launcher what matters. To test this, try to kill an iron golem (DR 30/+3) with a mundane longbow and arrows +3, that should be guaranteed fun. :lol:

Arcane archers are an entirely different matter.

Image

Posted: Sat Jun 11, 2005 11:48 am
by Papainhell
*eats words*

Still had to open my toolset to check though. I never really make weapons, but .. blah, oh well 8)

Posted: Sat Jun 11, 2005 7:16 pm
by Bigdaddy037
Arcane archers are an entirely different matter.
Can someone sum what the AA bonus and how it effects DR?

I figure it is:
+x to hit and +x, where x is the current AA enchant arrow ability
and that this stacks with bow bonus, might bonus and arrow damage bonus.

example:
Level 1 AA equiped with +3 Composite Bow with +5 Mighty (w/str to use it), and Burning arrows (+2fire damage). Dex 10 for argument sakes.

To hit bonus would be +4
Damage would be +5 piercing and 2 fire

Is this thinking correct?

Posted: Sat Jun 11, 2005 9:10 pm
by Anniko
No, an AA with that bow would get +4 AB, +6 piercing and +2 fire damage

Posted: Sat Jun 11, 2005 9:17 pm
by denor firefly
the damage bonus will aply as enchantment for ammunition.

Posted: Sat Jun 11, 2005 10:38 pm
by Moredo
Papainhell wrote:*eats words*
Hah, that'll teach you to discuss NWN game mechanics with mortzestus! :wink:

Posted: Sun Jun 12, 2005 1:06 am
by Bigdaddy037
No, an AA with that bow would get +4 AB, +6 piercing and +2 fire damage
Great, thanks for the confirmation