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Multiclassing, BAB and level 20
Posted: Thu Jan 06, 2005 6:58 pm
by storminj
OK a fighter groups hits four attacks by level 20 and skilled group do not. After level 20 you no longer get extra attacks but your BAB increases.
Question: If you multiclass and hit 16 by level 20 you get 4 attacks where if you hit it after 20 you do not? Or does this change with multclass?
Posted: Thu Jan 06, 2005 7:08 pm
by Final Shinryuu
BAB does not increase after level 20, rather all classes get a bonus to attacks based on level. BAB determines number of attacks per round, so you will only get attacks based on your BAB up to when you reach level 20.
You get an attack every 6 BAB, so the max is 4 at 18 BAB.
Thus, a level 16 fighter/4 wizard would have a total of 18 BAB at level 20, and thus get the maximum 4 attacks.
Posted: Thu Jan 06, 2005 7:09 pm
by Serineth Swiftpaw
Correct, it doesn't matter what happens after level 20, you're stuck with the amount of attacks you had. This is the whole problem with certain multiclasses.
A Mage/Fighter 20/20 who took mage first will have one attack per round and would suck compltely.
A Fighter/Mage 20/20 who took the 20 levels of fighter first will have 4 attacks a round and the max BAB possible.
Nothing that happens after level 20 has any effect on your attacks per round.
Posted: Thu Jan 06, 2005 7:12 pm
by Emprod
Friday should spend some more time rangering soon, in other words

Posted: Thu Jan 06, 2005 7:31 pm
by storminj
I thought about it for I would have to go 12/4/4 Rogue/Ranger/SD to get 4 attacks but is it worth it? When I first started Friday there was no PrC's so I wanted to make a Rogue with a bit of ranger thrown in. When the PrC's came out they allowed me to get closer to my original idea for friday but I had already taken a level in ranger. One other thing is she has a wisdom of 10 limiting much of ranger junk. Unless there is something I am missing rangers up up to level 4 do not gain much besides BAB. Spells are out with low wisdom.
Posted: Thu Jan 06, 2005 8:36 pm
by Alric
The number of attacks at level 20 depends on your BAB. You get extra attacks at +6/+11/+16 BAB respectively for a maximum number of 4 attacks at level 20. If you multiclass you add the BAB for all your classes.
After level 20 you will recieve no extra attacks but your BAB (or extra AB) increases at a flat rate for all characters.
Posted: Thu Jan 06, 2005 8:39 pm
by WrathOG777
Serineth Swiftpaw edited for correctness wrote:Correct, it doesn't matter what happens after level 20, you're stuck with the amount of attacks you had. This is the whole problem with certain multiclasses.
A Mage/Fighter 20/20 who took mage first will have +20/+15 and would suck compltely.
A Fighter/Mage 20/20 who took the 20 levels of fighter first will have +30/+25/+20/+15.
Nothing that happens after level 20 has any effect on your attacks per round.
One of the many reasons d20 sucks. The same exact character will come out completely different depending on what
order you take your classes in. That is a travisty. Order should have no effect on the outcome. d20 is a min/maxers dream and a roleplayers nightmare.
And storminj, one more attack does not matter that much. 15/10/5 vs 16/11/6/1 is minimal.
Makes even less difference if dual wielding. 13/13/8/8/3 vs 14/14/9/9/4/-1
If you are shadow danceing you are not even taking all your attacks anyway.
Posted: Thu Jan 06, 2005 8:53 pm
by storminj
yeah, basically want to go all out sd but this question has been bugging me. I pretty much decided I was going to take SD until 10 unless I throw a level more of rogue here or there.
Looks like I will have but one ranger level ever and be called a PG'r/MetaG'r
I really want to find out about epic stuff like Summon Epic Shadow Lord. It would have to be a hell of a lot better than summon shadow to invest a epic feat into it.
Posted: Thu Jan 06, 2005 9:01 pm
by WrathOG777
I have seen shadows smite the toughest of PCs very very quickly.
Many folks have good AC but terible touch AC.
Shadows touch attack str ability drain. (touch attacks give no save)
When str hits zero the guy explodes.
Just saying, recently I have seen 5 shadows run up to a number of unprotected folks who thought they were the man... who exploded in one round.
Posted: Thu Jan 06, 2005 9:01 pm
by aldo ixnay
storminj wrote:
Looks like I will have but one ranger level ever and be called a PG'r/MetaG'r
I mean this whole thread was about building a multiclass character solely to get 4 attacks per round and had nothing to do with roleplaying. Why would anyone ever call you that?

Posted: Thu Jan 06, 2005 9:06 pm
by WrathOG777
aldo ixnay wrote:storminj wrote:
Looks like I will have but one ranger level ever and be called a PG'r/MetaG'r
I mean this whole thread was about building a multiclass character solely to get 4 attacks per round and had nothing to do with roleplaying. Why would anyone ever call you that?

Screwed either way now! har har.
1 lvl? yoo dual wield metgamer1!
4 lvls? yoo just wanted 4 attaskc!!1!
Posted: Thu Jan 06, 2005 10:19 pm
by Final Shinryuu
I was wrong in my post... I said attacks were gained at +6,+12,+18, but it seems that it is actually at +6, +11, +16. Sorry all!
On the bright side, it means that my alt can go 12 paladin/8 psion and still get 4 attacks per round!

Posted: Tue May 03, 2005 1:04 pm
by xoox
Hi all I'm comming back to avlis; looks like my char Xoo is back from his travels abroad. I'm sure he has many tales to tell
I'm thinking of Multi classing my char, currently a mage. Is there any point doing this. I understand from a BAB view is not as my first class is Mage.
I'm thinking of having an ic reason to multi class mage/monk. Stats wise is this a good idea and what s the benifits?
Posted: Tue May 03, 2005 1:36 pm
by Arandil
What lvl is your mage? Is there a good IC reason for it? I took a couple of fighter levels after reaching lvl17 as a mage because my mage joined the army...and it didn't do him any harm. Just do what makes IC sense and worry not about the stats.
Arandil
Posted: Tue May 03, 2005 1:43 pm
by Fire Monkey
Arandil wrote:What lvl is your mage? Is there a good IC reason for it? I took a couple of fighter levels after reaching lvl17 as a mage because my mage joined the army...and it didn't do him any harm. Just do what makes IC sense and worry not about the stats.
Arandil
What Arandil is trying to say is that by the time you reach lvl 30 you will kick ass even if you have a weak ass pansy elf

.
Posted: Tue May 03, 2005 1:53 pm
by Arandil
Or a fat ass pansy elf.

Posted: Tue May 03, 2005 2:48 pm
by xoox
Mage lvl is around 15.
While Xoo was away travelling, during his travels he came across a society of peoples, the Mayren, whoes beliefs where to protect people who lived there lives in balance with nature. Xoo told them of his past and how he was a Dru'elian Half Elf that cared for and protected nature. The Mayren took Xoo in as one of their own. Thought him their customs and language.
One of their customs that interested Xoo was the channeling of Ki. He found that this strange sensation abled him to perform many impressive tasks and he study this custom more than others.
After Many, many years Xoo felt it was time to return to Avlis, as he missed the green woods of L'Or and T'nanshi. He promised to return to the Mayren as often as possible as it had become a home for him.
Posted: Tue May 03, 2005 2:53 pm
by Talwin Hawkins
is that allowed? as they dont exist?
Posted: Tue May 03, 2005 3:01 pm
by xoox
Can't see a problem, copap worlds are very big with thosand of social sects; just because you haven't heard of them doesn't mean they don't exist.
Posted: Tue May 03, 2005 3:03 pm
by Talwin Hawkins
but then again it doesnt exist. as noone has created it.
Its like me saying i took a trip to faerun and spoke to lord Nasher. Im not saying it isnt allowed, i am asking.
Posted: Tue May 03, 2005 3:19 pm
by xoox
If your rp'ing it as part of a your characters background then these people do exist.
I't was like me creation a name of a town that boardered within an area of Avlis when creating my char for the first time all those years ago. The town didn't exist in the sense that there was no module on an Avlis server that you can go there but I needed to make a reason why char was a half elf, so I rp'ied the existense of a river city. No one has ever had any problems with doing that, why should they

Posted: Tue May 03, 2005 3:31 pm
by cpampine
Talwin Hawkins wrote:but then again it doesnt exist. as noone has created it.
Its like me saying i took a trip to faerun and spoke to lord Nasher. Im not saying it isnt allowed, i am asking.
That is an interesting question that has recently occurred to me regarding my character while I was devising an IC excuse for a prolonged OOC absence. Is it alright to say that your character has gone on a trip to somewhere that isn't actually accessible IG? i.e. The Seven Cities? I would imagine that any significant character development stemming from this would probably require DM involvement, but what about merely stating that your character has gone "to conduct business" or some such nonsense, something that really has no impact whatsoever on your character?
Posted: Tue May 03, 2005 3:37 pm
by Ravan Seiryu
That is an interesting question that has recently occurred to me regarding my character while I was devising an IC excuse for a prolonged OOC absence. Is it alright to say that your character has gone on a trip to somewhere that isn't actually accessible IG? i.e. The Seven Cities? I would imagine that any significant character development stemming from this would probably require DM involvement, but what about merely stating that your character has gone "to conduct business" or some such nonsense, something that really has no impact whatsoever on your character?
I see no problem with it. Some has gone to Kurathene when Kuras was not up. Just leave it vague enough and no one will bug you. But I suppose to really mesh it into your char history and background, you would need to contact DM.
Posted: Tue May 03, 2005 3:41 pm
by Talwin Hawkins
yes but what if these places are not mentioned in the history? Kuras/sevencities etc dont exist due to limitations. Ie, havent been built yet. but the place mentioned will NEVER exist? therefore is this ok?
Posted: Tue May 03, 2005 3:52 pm
by Vichan Lyonsen
Subject to team interjection
It would seem to me that you could travel to the Seven Cities yes...this is a known place it does exist...while you are there however you should avoid makeing any decisions that determine the makeup of where you go - since as players that is not in our purvue..
So while you could go visit the seven cities and mill about its markets, you couldnt go there and to speak with the Dalai Lama of Maleki who rules the inner quadrant of the city after a coup d'etat - such things are the purvue of the team and the team only.
Xoox's story could not happen on Avlis - since players are not generally permitted to create cultures or make up political intrigue without express persmission and control of the DM's and specificaly Orl I would imagine. A good example of where it was permitted was when Orl canvassed the player base to create clans of Tyedu - however those still had to be reviewed and approved by Orl before they became real.
I once took a break from playing and said that I went back to the Seven Cities to deal with an issue that was part of my Pc's backstory - that actually led to some RP over PM's (i.e. exchanged letters).
So if for example you create that river city to explain your PC.. well I guess thats probably OK - though team really has the final say - but it would be wise to ensure that you place no significance on that city - it wasnt the site where the great demon Shabrigoodoo was slain by the combined might of the Celestial army of Hala while they were on sabbatical on Avlis..but rather is just one of a multitude of tiny fishing villages along that river where nothing ever of import ever occurs
(which is far more likely and very safe).
still in the end if you want to create someplace in avlis to fit into your PC's background - you would be well served to drop an e-mail to
Staff@avlis.org - or post up in "Ask the Team" - either way you will be certain to have a team endorsement of your stuff.