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Meh, why won't gamespy or direct connect work?
Posted: Sat Dec 25, 2004 2:36 pm
by Fifty
I am at home at my folks and as I do not have my real comp here I just went through the rigmarole of getting my laptop to v1.64.
Now though gamespy isn't working and I seem to be unable to direct connect to any of the servers.
Can anyone confirm for me what I should be putting in the address for the direct connect, or some ideas on why I can't connect to Gamespy, or any other useful advice?
Ta
Posted: Sat Dec 25, 2004 2:37 pm
by Fifty
ps, I had v1.62 working fine on this laptop a couple of months ago.
Posted: Sat Dec 25, 2004 2:56 pm
by Fifty
I have even tried pinging the server using a cmd command line to get the correct IP address for avlis.blackdagger.net and put that into direct connect and it doesn't work...
help!.....
Posted: Sat Dec 25, 2004 3:16 pm
by Fifty
Sameproblem with Hala.
Could it be something so prosaic as the fact my dialup is only managing 36.0 Kbps?
Posted: Sat Dec 25, 2004 3:29 pm
by Fifty
Okay, well after fiddling with most of my firewall settings I just turned the bloody thing off, and I can direct connect now (still no gamespy), but what do I need to adjust to be able to keep it on? I do not like having no firewall, even on low speed dialup.
Posted: Sat Dec 25, 2004 5:19 pm
by Enverex
Fifty wrote:Okay, well after fiddling with most of my firewall settings I just turned the bloody thing off, and I can direct connect now (still no gamespy), but what do I need to adjust to be able to keep it on? I do not like having no firewall, even on low speed dialup.
Are you on a dynamic IP dial-up? If so then I really wouldn't bother with a firewall anyway, it's quite pointless. People are too paranoid lately, heh.
The Firewall SHOULD ask you if you wish to allow the NWN traffic to go through, but it obviously isn't...
What firewall is it?
Posted: Sat Dec 25, 2004 6:12 pm
by Fifty
Symantec.
Posted: Sat Dec 25, 2004 6:45 pm
by PlasmaJohn
Enverex wrote:Are you on a dynamic IP dial-up? If so then I really wouldn't bother with a firewall anyway, it's quite pointless.
bursts out laughing ... tries to stop, fails ... can't see for the tears
Can't breathe, make it stop.
Seriously, firewalls on dynamic dialup connections are
not pointless and recommending otherwise is offering
dangerous advice. All it takes is one virus...
Posted: Sat Dec 25, 2004 8:00 pm
by Aradan Kir
PlasmaJohn wrote:All it takes is one virus...
wouldn't this be better served with an anti-virus scanner ?
but anyway ...... If you use Symantec, you should be able to view a list of the programs that have been given access (I think it's under
Firewall then
Configuration).
In there there should be a NWN program (might show as Neverwinter Nights, or NWMAIN.EXE (there might be several if you've still got the same firewall software through several NWN updates)). I had some problems with an earlier version where I had to change the program settings to automatic or permit all (whatever it wasn't currently on) in order to get it to work. Alternatively, you could try removing it completely, and then as Env said, it should ask when you next try and connect.
Posted: Sat Dec 25, 2004 9:39 pm
by JollyOrc
you'll need to open the TCP and UDP ports 5121 to 5126 IIRC.
At least, if you want to play on other servers than Mikona.

Posted: Sat Dec 25, 2004 10:00 pm
by Fifty
JollyOrc wrote:you'll need to open the TCP and UDP ports 5121 to 5126 IIRC.
At least, if you want to play on other servers than Mikona.

There are servers other than Mikona? Oh yes, now I remember. Worthless places.
Posted: Sat Dec 25, 2004 10:51 pm
by Fifty
Aaaaaaaaaaaaaaaaaaaaaargh! It just spontaneously cut out and went grey on my history list!
Has everyone else had it crash or just poor old me?
Posted: Sat Dec 25, 2004 10:51 pm
by Fifty
Whew, server is down on server page too now, it is not just me....