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NWN server hardware & OS...

Posted: Thu Oct 23, 2003 3:51 am
by Teibidh
Okay, this is a topic I'm sure there's going to be a lot of debate on, but I would ask that folks try not to turn it in to a hotbed of AMD vs. Intel (especially since Intel sucks) and Linux vs Windows... THat said:

Given the recent problems with lag on Avlis being related to a worm that only Windows was vulnerable to, and the given stability and overhead performance differences between Linux and Windows, I find myself wondering why the lords of Avlis have chosen to use the Microsoft OS as the platform for Avlis instead of Linux?

Now, I'm sure there are considerations that went in to it... most of the staff here seems too intelligent to have made the decision without at least having put a little thought in to it, I'm just curious as to what those considerations are. What is it that I don't know about NWN or mass hosting that made Windows the better choice? Or was it simply a matter of what your server provider was willing to let you have?

What are the specs for the Avlis servers? Is each module run on an independant computer or are they all running from the same box? What is average processor load during 'prime time'? How much RAM is in each box? How much hard drive space, approximately, is used by the total game (including all mods) in its current state?

I ask these questions because the topic interests me. I've been thinking for a couple of years now about starting up a server farm as a side business. I have no doubt as to my technological abilities and knowledge, and I know I could get bandwidth rates that made it doable. What I don't know is why people want different things, and what are reasonable hardware requirements for a project of this size, since this is the type of stuff I would prefer to host.

TIA.

Posted: Thu Oct 23, 2003 3:53 am
by Fuzz
As far as I recall, doesn't the Linux NWN server have a few flaws, like, for example, the fact that it doesn't work with Pap's XML thing to report server status on the website? (Among other things)

Posted: Thu Oct 23, 2003 4:07 am
by Titanium Dragon
Worms are only a minor issue; compatibility is a major one by comparison.

Posted: Thu Oct 23, 2003 7:15 am
by HarveyH
I think that it would be possible (maybe even preferable) to run Avlis from Linux systems. NWN server, NWNX, SQL: all have perfectly fine Linux versions now. However, moving all the existing things from Windows to Linux is probably a ridiculous amount of work.

Posted: Thu Oct 23, 2003 3:23 pm
by CuRoi
It would not be wise from a security standpoint to list extensive information here regarding the architecture of the servers or specific details of servers themselves.

Re: NWN server hardware & OS...

Posted: Thu Oct 23, 2003 3:33 pm
by HarveyH
Teibidh wrote:What are the specs for the Avlis servers? Is each module run on an independant computer or are they all running from the same box? What is average processor load during 'prime time'? How much RAM is in each box? How much hard drive space, approximately, is used by the total game (including all mods) in its current state?
If you read around a bit on the forums you will find answers to most of these questions.

Posted: Thu Oct 23, 2003 3:37 pm
by CuRoi
If you read around a bit on the forums you will find answers to most of these questions.
*PANG*

Damnit Harvey! :)

Posted: Thu Oct 23, 2003 4:12 pm
by HarveyH
I couldn't resist....
Maybe I quoted the wrong guy though :P

EDIT:
Avlis Internet Security Officer
Ouch... am I in trouble now?