Page 1 of 1
php status with 1.32
Posted: Fri Sep 26, 2003 4:58 am
by zigzdnine
Okay, so the server status php file is broken now that version 1.32 is out. Has anyone looked into reworking it to make it work? I fiddled around with it a little, but didn't get so very far. I managed to get something that would say if the server was online or not, but that's about it.
Posted: Fri Sep 26, 2003 2:14 pm
by Manuel the White
Not that I'm aware of. Avlis always waits before upgrading to new versions of NWN for reasons just like this one. They always introduce new bugs.

1.32 is no exception.
Maybe Papillion (who coded our Server Status script) will have an idea of what has changed when he gets back.
Posted: Fri Sep 26, 2003 8:49 pm
by Jeff
Posted: Sat Sep 27, 2003 1:16 am
by Alexandru Stanicu
its cool by me... sorta kills half of hte problem of server status page being use to gather OOC info.
-Alex
Posted: Mon Oct 06, 2003 3:32 pm
by Flakey
Alexandru Stanicu wrote:its cool by me... sorta kills half of the problem of server status page being use to gather OOC info.
-Alex
I agree with Alex. After a week of having the new server page, I find that its got all you need :-
1) Is the server up?
2) How many people are on.
Posted: Mon Oct 06, 2003 6:23 pm
by Starslayer_D
It leasve one big problem: You know someone you need is online, and thus unreachable by MSG, ICQ, PM, etc.
How do you find the person?
That was the reason I loved the old page setup better. You knew where to find someone. Specially DM's....
Posted: Mon Oct 06, 2003 6:26 pm
by Aradan Kir
Starslayer_D wrote:You knew where to find someone.
I agree. If possible I would like the page to be expanded to include the character names, but levels / class should be left off for OOC reasons. Mind you, you can find this by logging into the server - so is it worth worrying about?
Posted: Mon Oct 06, 2003 6:41 pm
by Arcsylver
I like the new setup better because of the fact it doesnt tell who is online
How many times have the servers been crashed because of a mass exodus to a server due to a DM event?
Posted: Mon Oct 06, 2003 8:11 pm
by Alexandru Stanicu
Starslayer_D wrote:Specially DM's....
It also allows people to play differently because they know a DM is online... this is why we disabled the DM log in message. (at least to the extent that NWN lets us do so)
-Alex