So you got NWN EE installed
Posted: Fri Jun 10, 2022 9:20 pm
Now that you got NWN EE installed you might be wondering "ok what now?" or "how can I make this easier on myself?"
So let's do tips here!
So Beamdog set up NWN EE so that a lot of stuff now lives in the User profile folder of your OS. If you aren't fond of that setup either for the folder location or because your game stuff lives on another hard drive you can change that. You can even point it to your oldschool NWN 1.69 folders. So what do you do?
Go to the C:\Users\(Profile Name You Installed NWN On)\Documents\Neverwinter Nights and open up nwn.ini in Notepad.
Right at the top it should immediately show a category called [Alias] and the contents will look like this:
tl;dr version: You can do this to say point NWN EE to use your current NWN 1.69 portraits folder and have access to them all in EE without needing to move them.
So let's do tips here!
So Beamdog set up NWN EE so that a lot of stuff now lives in the User profile folder of your OS. If you aren't fond of that setup either for the folder location or because your game stuff lives on another hard drive you can change that. You can even point it to your oldschool NWN 1.69 folders. So what do you do?
Go to the C:\Users\(Profile Name You Installed NWN On)\Documents\Neverwinter Nights and open up nwn.ini in Notepad.
Right at the top it should immediately show a category called [Alias] and the contents will look like this:
The above is a modified [Alias] category in nwn.ini where select folders have been told to point elsewhere. In this case, the folder I currently use for NWN 1.69. Now, most of these don't need to be modified at all. You can leave them as-is. For things like your Portraits folder or an Override folder you may want to tell NWN EE to use the folders of your current NWN install instead (just make sure your Overrides are playing nice). Then once NWN 1.69 is to where people can effectively uninstall it, you can just move those folders to where you like and adjust your nwn.ini appropriately. If you set up your [Alias] category properly and it will save you some headache in migrating. I would not do things though like point it to your modules folder if you actively use the toolset since there's a chance you'll lock a module to NWN EE if you accidentally open it up and save it if you still need to keep a 1.69 version of a module around.[Alias]
HD0=C:\Users\Sarm\Documents\Neverwinter Nights
MODULES=C:\Users\Sarm\Documents\Neverwinter Nights\modules
SAVES=C:\Users\Sarm\Documents\Neverwinter Nights\saves
OVERRIDE=C:\Users\Sarm\Documents\Neverwinter Nights\override
HAK=G:\NeverwinterNights\NWN\hak
SCREENSHOTS=C:\Users\Sarm\Documents\Neverwinter Nights\screenshots
CURRENTGAME=C:\Users\Sarm\Documents\Neverwinter Nights\currentgame
LOGS=C:\Users\Sarm\Documents\Neverwinter Nights\logs
TEMP=C:\Users\Sarm\Documents\Neverwinter Nights\temp
TEMPCLIENT=C:\Users\Sarm\Documents\Neverwinter Nights\tempclient
LOCALVAULT=C:\Users\Sarm\Documents\Neverwinter Nights\localvault
DMVAULT=C:\Users\Sarm\Documents\Neverwinter Nights\dmvault
SERVERVAULT=C:\Users\Sarm\Documents\Neverwinter Nights\servervault
DATABASE=C:\Users\Sarm\Documents\Neverwinter Nights\database
PORTRAITS=G:\NeverwinterNights\NWN\portraits
AMBIENT=C:\Users\Sarm\Documents\Neverwinter Nights\ambient
MOVIES=C:\Users\Sarm\Documents\Neverwinter Nights\movies
MUSIC=C:\Users\Sarm\Documents\Neverwinter Nights\music
TLK=G:\NeverwinterNights\NWN\tlk
PATCH=C:\Users\Sarm\Documents\Neverwinter Nights\patch
OLDSERVERVAULT=C:\Users\Sarm\Documents\Neverwinter Nights\oldservervault
NWSYNC=C:\Users\Sarm\Documents\Neverwinter Nights\nwsync
DEVELOPMENT=C:\Users\Sarm\Documents\Neverwinter Nights\development
MODELCOMPILER=C:\Users\Sarm\Documents\Neverwinter Nights\modelcompiler
SOURCEOVERRIDE=..\libsource\exobase\\..\..\\gamedata\latest-resource-override
CACHE=C:\Users\Sarm\Documents\Neverwinter Nights\cache
tl;dr version: You can do this to say point NWN EE to use your current NWN 1.69 portraits folder and have access to them all in EE without needing to move them.