Toolset: Advanced Area Properties
Posted: Sat Mar 27, 2010 6:15 am
I swear there was a list of exactly what these settings do somewhere before, and used to remember the basic stuff for them. Anything I find is pretty vague or incomplete as far as exact details now. After searching for far too long, then testing myself, I'd like your help filling in anything I missed with each setting.
Under Area Properties: Advanced in the toolset, the following options are available, and this is what I've got for what they do so far:
Under Area Properties: Advanced in the toolset, the following options are available, and this is what I've got for what they do so far:
*The NWN wiki entry for terrain type mentions that "underground areas will be considered interior in scripts", though testing shows that weather effects still work in underground exterior areas, so what does that mean?Area Properties: Advanced wrote:Underground: long range map exploration fog, doesn't show and can't hear things in undiscovered areas behind doors and walls, Stonecunning (dwarf racial feat) enabled.*
Above ground: short range map exploration fog, shows areas and can hear things in undiscovered areas behind doors/walls, Stonecunning (dwarf racial feat) disabled.
Interior: weather effects disabled.
Exterior: weather effects enabled.
Natural: Nature sense (druid class feat) and Trackless step (ranger and druid class feat) enabled.
Artificial: Nature sense (druid class feat) and Trackless step (ranger and druid class feat) disabled.