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Dynamic kobolds/gnolls
Posted: Wed Jul 21, 2004 6:02 pm
by Elysian_Guardian
there's already a hakpack that has the dynamic kobolds and gnolls in it...by Mr. Dave. its called the "CEP Companion".
http://nwvault.ign.com/Files/hakpacks/d ... 4000.shtml
i forget who was working on them for avlis, but...if they're already done this may help you save some time so you can complete the others as well.
Posted: Wed Jul 21, 2004 6:21 pm
by Redloved
CHAOS PIG!
Posted: Wed Jul 21, 2004 6:25 pm
by Elysian_Guardian
just made a gnoll myself, using the Creature Wizard in a module that has the CEP Companion.
works GREAT. tattoo colors determine the color of their patterns while the skin color determines their overall coat color.
they're totally complete, and yes - totally dynamic.
Cloaks(via neck settings on armor) seem bugged, more testing required though...
i havent tested the kobolds yet, but i will.
man do they look sweet in armor.

Posted: Wed Jul 21, 2004 6:29 pm
by Jordicus
thanks, but our dynamic models are already 90% done, AFAIK.
patience is a virtue..

Posted: Wed Jul 21, 2004 6:33 pm
by Elysian_Guardian
eh. *shrugs*
i personally think they look better than the monster models...is that what avlis is using as a base, or are they completely redesigned?
the hakpack is 15MB, it took me 5 minutes to download and check em out. whats the name of the guy who is doing the models for avlis? he may want to take a look at them, at least, maybe for creative insight if nothing more.
Posted: Wed Jul 21, 2004 6:35 pm
by Redloved
Elysian_Guardian wrote:eh. *shrugs*
i personally think they look better than the monster models...is that what avlis is using as a base, or are they completely redesigned?
the hakpack is 15MB, it took me 5 minutes to download and check em out. whats the name of the guy who is doing the models for avlis? he may want to take a look at them, at least, maybe for creative insight if nothing more.
IIRC it is Hellfire (Gimlor)
CHAOS PIG!
Posted: Sat Aug 14, 2004 1:21 pm
by Kroax
Jordicus wrote:thanks, but our dynamic models are already 90% done, AFAIK.
patience is a virtue..

When do you think theese will be ready for use?
Thanks.