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guilds, and houses
Posted: Sat Jun 21, 2003 6:08 pm
by MezatKrgen
What does it take to start a guild, and what is the price range for most homes.
Posted: Sat Jun 21, 2003 6:21 pm
by Lycanthropy
I'm not a team member (and know next to nothing anyway), but guilds I believe need a good IC reason/background/purpose for them. It's easier to join one, but don't let that stop you if you think you have a good idea for one, I guess.
Houses just need bucket's o' gold, there's a housing section in... um, 'World Development' I think. Prices'll be there.
Posted: Sat Jun 21, 2003 6:31 pm
by Praetor
Posted: Sat Jun 21, 2003 11:07 pm
by Faidyn
Arcsylver started a thread that got some discussion about the forming and maintaining of guilds back in May.
Worth looking at.
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