Moderator: Dungeon Masters
Are you RPing your crafting, or do you simply have a gather/craft/sell pattern timed so that you can run around solo, not RP with anyone in your path, and hit all the bushes at exactly the right time?
The Texas Meet 2007 wrote:Come over here and take off your pants.
The Texas Meet 2010 wrote:I can't unhear that.
_JM_ wrote:Are you RPing your crafting, or do you simply have a gather/craft/sell pattern timed so that you can run around solo, not RP with anyone in your path, and hit all the bushes at exactly the right time?
Er, not to argue too much but where is the contradiction?
If I am doing something in real life...
Why would my character, who is cleric of a god of strategy and planning, be less organised?
douglasburns wrote:Ok, question, Is it bad for you to kill monsters in an area that spawn continuiously for an hour say, to get their drops?
This doesnt seem to violate any of what you say constitutes bad camping, assuming you arnt depriving fellow players from doing so.
To me, any more than an hour without a break, would be annoying anyway, and sort of be out of character considering the way time flows.
Other than that it seems ok, any thoughts?
Zandel wrote:Ok I have done this for components, I did not relize I was not supposed to so I will stop, but I want to clarify -
What about logging off for a longer period of time say a couple of hours or more and then logging back in? Sort of like the same concept as server hopping equating to travel time. My thought is that there are some components that there are only one or two places to get ((at least that I know of)). And you may need to travel a long way to get to them. What are you supposed to do? Travel all the way there and then leave after one collection and travel all the way back? Hardly seems worth the effort to me.
Thanks
Zandel
Zandel wrote:Ok I have done this for components, I did not relize I was not supposed to so I will stop, but I want to clarify -
What about logging off for a longer period of time say a couple of hours or more and then logging back in? Sort of like the same concept as server hopping equating to travel time. My thought is that there are some components that there are only one or two places to get ((at least that I know of)). And you may need to travel a long way to get to them. What are you supposed to do? Travel all the way there and then leave after one collection and travel all the way back? Hardly seems worth the effort to me.
Thanks
Zandel
Zandel wrote:My thought is that there are some components that there are only one or two places to get ((at least that I know of)). And you may need to travel a long way to get to them.
Druzhina wrote:So if I gather, craft, gather and don't sell for say five cycles AND on a different server entirely, is that camping? Add to this the server that I gather on is unihabited by other players...
Druzhina wrote:So if I gather, craft, gather and don't sell for say five cycles AND on a different server entirely, is that camping? Add to this the server that I gather on is unihabited by other players...
Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot.
Tigg wrote:Alright I am truly sorry to add to this thread, but I do have something I hope to clarify because I don't want to be doing anything wrong. I didn't think there was any problem with it, but a friend of mine mentioned that because the resource was slow to respawn, I shouldn't do it. I thought I was playing fair with this though, so maybe now's a good time to clear it up, I don't want to be loopholing or anything.
Situation:
-slow-respawning resource
-nothing to fight in order to get to it
-log out for the night after going there, collecting it, then log back in the next day there and collect it again, 18 RL hrs. later or whatever it would be, before moving on and doing other stuff
Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot.
If you kill the spawns, then run around the area trying to trigger additional spawns, kill them then repeat for an hour. Camping, Bad.
spool32 wrote:After being a player for slightly over 2 months, if you know the "cycles" well enough to know how long five of them is, you need to ease up across the board.
All lawyering aside, Rule 0. Stop Camping.
-spool32