Server Totals
M'Chek - (4)
Mikona - (2)
Le'Or - (2)
Underdark - (0)
Elysia - (0)
Ferrell - (0)
Wilderness - (0)
Visimontium - (0)
Deglos - (0)
Total players: 8
Gallery

Links Menu

OnEnter triggers

Moderators: Nighthawk4, Dungeon Masters

OnEnter triggers

PostAuthor: Simius » Mon Sep 26, 2005 9:41 am

What happens when you set a trap right beneath another PC? Does it trigger immediately? Or does it trigger as soon as the victim moves? Or maybe the victim needs to move out of the trapped zone and enter it again in order to trigger it. I know this is related to the OnEnter Script, but when exactly does this script trigger?
User avatar
Simius
Scholar of Fools
 
Posts: 498
Joined: Wed Feb 16, 2005 10:44 am
Location: Amsterdam

PostAuthor: Simius » Wed Oct 05, 2005 9:01 am

*bump*

Does this mean no one knows? Then I'd better do some testing.
User avatar
Simius
Scholar of Fools
 
Posts: 498
Joined: Wed Feb 16, 2005 10:44 am
Location: Amsterdam

PostAuthor: Talwin Hawkins » Wed Oct 05, 2005 12:06 pm

Well if they dont move it doesnt go off i know that much. I think if they move it should go off but this doesnt happen 100%. Post your findings either way.
User avatar
Talwin Hawkins
Team Member; Retired with Honors
 
Posts: 3981
Joined: Fri Aug 27, 2004 7:56 pm
Location: London - England GMT
Timezone: GMT+1

PostAuthor: Papainhell » Wed Oct 05, 2005 12:13 pm

Talwin Hawkins wrote:Well if they dont move it doesnt go off i know that much. I think if they move it should go off but this doesnt happen 100%. Post your findings either way.


Yes, if they do not move it does not go off, if the creature moves then it goes off.
Image
Playing as:
Master Odel Helmsplitter
Odel Helmsplitter- Hammer Fist Stylist, monk of The Order of The Dragon.
User avatar
Papainhell
Sage
 
Posts: 2141
Joined: Wed Oct 01, 2003 1:09 am
Location: Kodiak, Alaska (for now)
Timezone: Time?


Return to NWN Scripting

Who is online

Registered users: Bing [Bot], Google [Bot], Moredo, Zerub