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Run Away! Run Away!

Moderators: Nighthawk4, Dungeon Masters

Run Away! Run Away!

PostAuthor: Orleron » Thu Jun 27, 2002 1:24 am

I got the bureaucrat script to work. Here it is:

//Run away!! Run away!!

void main()
{
int bRun = TRUE;

location lMoveAwayFrom = GetLocation(OBJECT_SELF);

float fMoveAwayRange = 80.0f;


ActionSpeakString("Aaaaah!!! Run away! Run away!");
ActionMoveAwayFromLocation(lMoveAwayFrom, bRun, fMoveAwayRange);


}
"Truth has no form."
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Orleron
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World Advisor, Co-founder
 
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Joined: Fri Sep 14, 2001 9:48 pm
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