
Moderator: Dungeon Masters
Themicles wrote:Am I wrong in thinking that your caves tiles have cielings? If so, thats
great. I've thought about learning to model just so I could add cielings to
interiors. It'd make sense to have them, and just set them up for tile fade.
But, alas, Bioware didn't initially plan to unlock the camera, so they never
did that themselves.
Good looking work there.
-Themicles
Thats correct. The caves have ceilings, however they do not tile fade. The Ceilings are transparent from the back, so anyone using the default camera view will see the cave tiles as they came from bioware. If you unlock the camera and pan down the ceilings come into view, and it adds a lot to the atmosphere of being in caves.
Reinstag wrote:
*creams his shorts*
I can't wait to see the underdark and Deglos with this.
Silk wrote:I don't know, I think flinging poo in a catapult could be pretty damn effective.
I know if I was on the battlefield and I got hit by a pile of shit... I'd probably go home.
Registered users: Bing [Bot]