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help with a door

Moderators: Nighthawk4, Dungeon Masters

help with a door

PostAuthor: frogmella » Sat Aug 07, 2004 3:58 pm

yep, I'm inept and stupid ... but even reading the post below about a door script, I'm flummoxed.

I have designed a nice home in a cave ... and found a location ( a cave mouth) which I will soon purchase.

Assuming that goes well, how do I put a plot/lockable door on a cave mouth and link it to my home modules ... or is this what home-gods do?

Can anyone help with advice?

Thanks in advance

frogs
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PostAuthor: Jordicus » Sat Aug 07, 2004 4:10 pm

can't put doors on cave mouths, unfortunetly.

what most people do is add a very small entrance area directly inside the cave mouth where that has a door or a gate even.
You see things and you say, "Why?" But I dream things that never were and say, "Why not?" George Bernard Shaw
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PostAuthor: frogmella » Sat Aug 07, 2004 4:24 pm

got it ... presumably the cave-lobby has to be on the same tile area so player can be jumped from lobby to home-entrance waypoint?

f
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PostAuthor: foxymole » Tue Aug 24, 2004 12:13 pm

im guessing by that comment your using a non-cave tileset for the house? so youd probably have to create a different area for the lobby

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PostAuthor: frogmella » Tue Aug 24, 2004 12:15 pm

thanks - sorted now.

f
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~ EJ Smith, Captain of the Titanic.
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