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Hiding a placeable

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Hiding a placeable

PostAuthor: [ArcanE] » Sun Jul 04, 2004 8:17 pm

Is there a way to hide a placeable? Or a workaround like teleporting it offscreen or something?

Thanks =)
~ Silverene Donkerkind
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PostAuthor: Sindol » Sun Jul 04, 2004 10:57 pm

Best way (and only way I know) is to destroy it and recreate it when you want it to be "visible" again. You don't want to do this too often though. Creating objects can tax the serverload quite a bit sometimes.
So much fun,
yet so little time to enjoy it.
- Sindol
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PostAuthor: [ArcanE] » Mon Jul 05, 2004 7:50 am

What about just moving it to an offmap location? There must be a way to move placeables around isn't there?

Or use VFX_DUR_CUTSCENE_INVISIBILITY someone on the bioware forums told me?
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PostAuthor: JollyOrc » Mon Jul 05, 2004 7:55 am

nope, no moving of placeables after they have been spawned.
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PostAuthor: [ArcanE] » Mon Jul 05, 2004 8:16 am

JollyOrc wrote:nope, no moving of placeables after they have been spawned.
Boooh @ Bioware :)

Working on a script with VFX_DUR_CUTSCENE_INVISIBILITY now.
~ Silverene Donkerkind
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PostAuthor: dougnoel » Mon Jul 05, 2004 2:44 pm

If the cutscene invis doesn't work, here's what I would do:

1.) Create a waypoint where you want the placeable to appear.
2.) Spawn the placeable in either when the player enters the area or when they walk over a trigger.
3.) When you want the placeable to disappear, copy the inventory to a hidden placeable offscreen, then destroy the placeable.
4.) When you want it to reappear, recreate the placeable and copy its contents back in from your hidden storage container.

Doug

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