Server Totals
Ferrell - (4)
Mikona - (1)
Le'Or - (0)
Elysia - (0)
M'Chek - (0)
Deglos - (0)
Wilderness - (0)
Visimontium - (0)
Underdark - (0)
Total players: 5
Gallery

Links Menu

Sit on Stools makes you face east! why?

Moderators: Nighthawk4, Dungeon Masters

Sit on Stools makes you face east! why?

PostAuthor: Mistcaller » Tue Oct 21, 2003 6:22 pm

Does anyone know the answer and how can we deal with it?
Any help would be greatly appreciated...
User avatar
Mistcaller
Team Member; Retired with Honors
 
Posts: 5481
Joined: Sun Feb 09, 2003 3:42 pm
Location: Athens, Greece (GMT +2)

PostAuthor: Jordicus » Tue Oct 21, 2003 6:24 pm

any strange seat always makes you face east...

try making a chair facing the correct direction instead of a stool and then changes its appearnce to a stool.. that ususally works for me..

or just use chairs instead.. :P
You see things and you say, "Why?" But I dream things that never were and say, "Why not?" George Bernard Shaw
User avatar
Jordicus
Team Member; Retired with Honors
 
Posts: 8048
Joined: Tue Jan 21, 2003 3:46 pm
Location: Whitehall, PA (GMT -4)

PostAuthor: Radda » Tue Oct 21, 2003 6:35 pm

The change apperance trick never worked for me, place a invis object below the stool and make it usable with the sitdown script instead.

Radda
Prince of Bloated Discourse
 
Posts: 195
Joined: Tue Feb 04, 2003 6:28 pm

PostAuthor: Mistcaller » Tue Oct 21, 2003 6:39 pm

Indeed... I couldnt make it work with chairs.. at least the common ones.. :cry:
User avatar
Mistcaller
Team Member; Retired with Honors
 
Posts: 5481
Joined: Sun Feb 09, 2003 3:42 pm
Location: Athens, Greece (GMT +2)

PostAuthor: Furin » Tue Oct 21, 2003 6:47 pm

Mistcaller,


Can you tell us more about what you're trying to do? E.g., are you trying to make an invisible object that is sittable and place it over a static visible object?
If so, there is another scripting thread somewhere that mentions this tendency for the invisible object to face East. I think it happens when the invisible object is on top of the static object rather than underneath it, but I could be wrong. Anyway, the answer is here in these boards.

If, however, you are NOT trying to use invisible objects, then I have no useful information for you at all. :( Sorry!


Furin

Furin
Scholar of Fools
 
Posts: 431
Joined: Thu Oct 31, 2002 1:41 am
Location: San Francisco Bay Area, USA (GMT - 7 in summer)

PostAuthor: Strangg » Tue Oct 21, 2003 6:57 pm

I'm pretty sure MC is just talkign about applyign the sit code to stools on their own. The only way i know to make stools work properly is to use a chair with sit code, turn the chair into an invisible object then place the stool over it (leaving the stools unusable and the IO's useable).



~S
Fighters do it face to face, Rogues may do it from behind, Rangers can do it from a distance, Wizards do it from out of nowhere, Clerics may not do it at all, Barbarians may do it in a rage, Sorcerers can do it on a whim, Bards on a note, but Paladins have to pay for it!

"You have a way with words... like a sage with a two-by-four" ~ Ava
User avatar
Strangg
Team Member; Retired with Honors
 
Posts: 4179
Joined: Wed Jul 17, 2002 11:25 am
Location: Heaven

PostAuthor: JollyOrc » Tue Oct 21, 2003 7:01 pm

I always use directly the "invisible object" This I'll rename to "cushion", "couch", "couch seat", "Bench", "stool"... you get it.

Those "sitting objects" get then liberally sprinkled wherever someone should be allowed to sit.

With the new "Adjust Location" function you can even put them quit easily under each tileset object you want. No more frustrating shoving around.
User avatar
JollyOrc
QA Resource
 
Posts: 3900
Joined: Fri Jan 17, 2003 11:41 am
Location: Germany
Timezone: GMT+1

PostAuthor: Strangg » Tue Oct 21, 2003 7:05 pm

JollyOrc wrote:I always use directly the "invisible object" This I'll rename to "cushion", "couch", "couch seat", "Bench", "stool"... you get it.


I didn't know that worked. Used to, if you used an IO directly they would always make the people face east that's why i used a chair then turned it into an IO. And renaming them was a given...




~S
Fighters do it face to face, Rogues may do it from behind, Rangers can do it from a distance, Wizards do it from out of nowhere, Clerics may not do it at all, Barbarians may do it in a rage, Sorcerers can do it on a whim, Bards on a note, but Paladins have to pay for it!

"You have a way with words... like a sage with a two-by-four" ~ Ava
User avatar
Strangg
Team Member; Retired with Honors
 
Posts: 4179
Joined: Wed Jul 17, 2002 11:25 am
Location: Heaven

PostAuthor: CPU » Tue Oct 21, 2003 7:08 pm

Sit on Stools makes you face east! why?


Mecca.
User avatar
CPU
Team Member; Retired with Honors
 
Posts: 5163
Joined: Sat Apr 05, 2003 4:27 pm
Location: NY. USA (-4GMT)

PostAuthor: Furin » Tue Oct 21, 2003 7:24 pm

JollyOrc wrote:With the new "Adjust Location" function you can even put them quit easily under each tileset object you want. No more frustrating shoving around.


JollyOrc,

What is this? Is this a toolset option, or a script function? If the former (which I think and hope is what you mean), will you please tell me where to find it in the toolset?

Tired of the invisible-slide game,
Furin

Furin
Scholar of Fools
 
Posts: 431
Joined: Thu Oct 31, 2002 1:41 am
Location: San Francisco Bay Area, USA (GMT - 7 in summer)

PostAuthor: JollyOrc » Tue Oct 21, 2003 7:34 pm

adjust location: a new toolset feature, right click on an object, there it is. Neat to align things on any axis.

inv. objects facing east nonetheless: The trick is that they have to sit on the bottom, aka, z-axis=0. Then they work correctly.

I do it this way: Put the inv. object atop any tileset feature or placeable I want, adjust it until it fits perfectly. THEN I right-click, choose adjust location and edit the Z-Axis to 0. Voila, perfect sitting placeable.

Wish this feature would have been in before I finished The Canvas.....
User avatar
JollyOrc
QA Resource
 
Posts: 3900
Joined: Fri Jan 17, 2003 11:41 am
Location: Germany
Timezone: GMT+1

PostAuthor: Themicles » Tue Oct 21, 2003 7:35 pm

You can not make sitting on a STOOL face any direction but East.
Blame Bioware.

What you CAN do is make the stool static, and place an invisible object under it, and make THAT sitable... thats what I do.

-Themicles
A wise man does not dwell on his past. He learns from it, he grows from it, and then moves ahead into his future.

And some wise words from a wise man. :P
Orleron wrote:You have to excuse Themi. Tact, diplomacy, and softness are not his best traits, but he does not mean anything by his writing. He's a nice guy. You just get used to it after a while because he doesn't seem to learn. :)
User avatar
Themicles
CoPaP Ambassador
 
Posts: 2677
Joined: Wed Jan 29, 2003 10:45 pm
Location: Wolverine Lake, MI


Return to NWN Scripting

Who is online

Registered users: Bing [Bot], Google [Bot], Zandel