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Question on Feats

Forum for posing direct questions to the Avlis Team. Purpose is to facilitate Team/Player communication.

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Question on Feats

PostAuthor: Jorio Alerian » Sun Mar 28, 2004 7:23 pm

I am not sure if it has been asked already, but are the feats craft wand and scribe scroll available for PC's to take? Are they limited in their use, and are the necessary parts like blank scrolls and bone wands widely available in game?

Thanks
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PostAuthor: Jordicus » Mon Mar 29, 2004 12:41 am

no.. the Bioware crafting feats have all been disabled.
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PostAuthor: Pharmeacopia1 » Mon Mar 29, 2004 7:22 am

are they going to be included somehow into the current crafting system on Avlis?

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PostAuthor: kokobil » Mon Mar 29, 2004 8:30 am

I have seen wands able to be enchanted at hala. I believe i have seen empty bottles too for potionmaking . I don't know if there will still be at the future or removed at some point.
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PostAuthor: Khaelindra » Mon Mar 29, 2004 8:35 am

kokobil wrote:I have seen wands able to be enchanted at hala. I believe i have seen empty bottles too for potionmaking . I don't know if there will still be at the future or removed at some point.


Scrolls can be made too, there.
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PostAuthor: Deider » Mon Mar 29, 2004 9:24 am

Hala is Hala and Avlis is Avlis.

Bioware crafting is and will continue to be disabled. This includes the Craft Traps skill. For those of you who have been clamoring to be able to craft traps, worry not - an Avlis Trapmaking tradeskill is in the works. I know because I'm working on it. I'm going to do my best to keep it balanced, useful and non-exploitable. And the less you hassle me about it the faster I'll get it done :)
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PostAuthor: maelwydd » Mon Mar 29, 2004 9:44 am

Sorry, I have asked before but, if you already have skill points in the craft trap skill is there a way to get these transfered or will that get intergrated into the new craft trap skill?
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PostAuthor: Deider » Mon Mar 29, 2004 10:02 am

maelwydd wrote:Sorry, I have asked before but, if you already have skill points in the craft trap skill is there a way to get these transfered or will that get intergrated into the new craft trap skill?


I'm a lazy guy, one who hates double-work, and truly believes that if it ain't broke don't fix it. The concept of having skill points in Craft Traps positively affect your chance of making a trap in the Avlis Trapmaking tradeskill is a distinct possibility. Not a foregone conclusion, but a distinct possibility.
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