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Avlis Campaign: Chapter 5

Background Notes about Avlis 50 Years Ago

Avlis Campaign: Chapter 5

PostAuthor: Orleron » Mon Oct 29, 2001 9:37 pm

When we last left our heros, they had just killed an evil holy warrior working in the service of the god Valok. The adventurers were a little worn out by then, because it was the middle of the night.

We picked up immediately from that point.... disposal of the body. Everyone in the party figured it would not only be unsanitary, but downright risky to leave the body of a high ranking city church official in the middle of the street.... especially when he was last seen chasing the heros down the road. So, the plan was to drag the body into a nearby residential area and drop it down a sewer.

As they were putting their plan into action, an elven lady stepped out of the shadows. She introduced herself as Jade Sunstreamer, an emissary from the elven nation of T'Nanshi. The party was a little skeptical of her at first... especially since she immediately set about asking probing questions about their actions. But after a while it became clear that her interests were similar to theirs.... She informed them that th Church of Valok in the city was mainly responsible for instigating the wars with T'Nanshi, and for promoting the slave trade. Jade was not suprised to find out the details about their past adventures, which the party laid out for her.

Jade was especially amused at their latest accomplishment... killing the top holy warrior of Valok in the city. She asked the party if they would be willing to accompany her to the governmental session the next day. In return, she would give them her protection, which she assured them was a big deal.

So, they went back to their Inn. Jade met them there the following noon, and took them to the building in the Government district where the Noble Assembly was in session. Lord Walsington, the head of the nine noble panel that ruled the land, allowed the adventurers to speak.

Lord Dagroth and Mandaharuk, the high cleric of Valok, were both present. They were outraged at the speach given by Van. A big uproar sounded in the chamber, and Lord Walsington called for order. He announced that a judgement would be passed the next day.

That night, Jade accompanied the party to their room at the Inn. She enlarged one of the doors on an empty room to make it stick tight. That served as a decoy. On the real door, she placed an illusion of a bare wall in its place.

That night Mandaharuk attacked. Sure, the illusion fooled him, but it didn't stop the Baatezu he had with him from seeing through it. Three of his templars burst into the room after he shattered the door with his clerical magic. The heros woke up and fought for their lives. Jade, Van, and Ari took the front.

After dispatching the three templars, things got ugly. Van got hit by a flamestrike spell from Mandaharuk, and Jade went after him into the hallway only to run into the Baatezu, which no one saw until this point. Mandaharuk promptly casted an insect swarm into the hotel room, and everyone immediately started to scramble.

A bloody battle between the cleric and the devil, versus the heros and Jade took place. Eventually, the Baatezu fell, and the cleric retreated using a plane shift spell. The heros fell to licking their wounds.

The next day, everyone was gathered in the chamber of Nobles, including some members from the Commoner's Assembly. Lord Walsington pronounced his judgement. Mandaharuk was to be banished for his part in the slave trade. All of his acolytes would be interrogated pending a banishment. Dagroth was to be fined a sum of one million gold pieces, he said as he surrepitously put his pinky up to the side of his lip.

Both men were outraged. Mandaharuk stormed out, and the session ended.

Jade told the adventurers that that was not the last they saw of Mandaharuk and his church. The only way to get Valok out of the affairs of men and elves, was to destroy Mandaharuk, and some of his church along with him. She suspected that Mandaharuk would magically journey to Brekon, the capital city of the orcish nation by the same name.

She said she had a way to get them most of the way there.....



The END

[Edited on 10/29/01 by Orleron]
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PostAuthor: Vanoviel » Mon Oct 29, 2001 10:49 pm

Top 5 Reasons Mandaharuk Must Die
by Vanoviel Niltaurwen

5. He is evil (Self Explanatory)

4. He is a slave trader (That's bad)

3. He had my mentor killed. (As in any good Kung Fu Theatre movie I must avenge my sensei's death)

2. He ran away from our first battle. (Not very manly, and generally pissed me off)

And the number one reason Mandaharuk must die...


1. That Mother F-er flame striked (struck) me. (No bitch that does that to me gets to live.)


The next time I see him I'm gonna kill him unless the next time I see him he's with like two Baatezu then that time he gets to live but the next time after that time that I see him he's dead unless that time he's with an even tougher devil then that time he gets to live again but the next time I see him after that time he's dead.
You F- with me, you're gonna get F-ed. That's an F-ing promise. (to quote 'The Goat')
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PostAuthor: Orleron » Tue Oct 30, 2001 2:45 am

LOL.... hey, I wonder if I make him flamestrike everyone else at least once, if they'll hate him that much too??
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PostAuthor: Silk » Tue Oct 30, 2001 2:49 am

It's hard to hate someone when you no longer live in the prime material plane. 5th level sorcerers don't roast very well.
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PostAuthor: Orleron » Tue Oct 30, 2001 3:56 am

guess you better make your save then huh? :P
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PostAuthor: Vanoviel » Tue Oct 30, 2001 1:27 pm

Making his save would only help him if you roll bad. Maybe your hand will cramp from picking up all the dice.
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PostAuthor: Orleron » Tue Oct 30, 2001 2:55 pm

True.... but in spells like that, I usually allow you to take no damage if you roll a natural 20 on your save.... i.e. it means you jumped clear out of the way
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PostAuthor: Vanoviel » Tue Oct 30, 2001 4:09 pm

I don't think Adam's d20 has a 20 on it. I think he's the only one of us to never roll a critical.
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PostAuthor: Orleron » Tue Oct 30, 2001 5:52 pm

hehe
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PostAuthor: Silk » Tue Oct 30, 2001 10:11 pm

I had my dice altered to give me an advantage.... i guess they messed it up.
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PostAuthor: Vanoviel » Wed Oct 31, 2001 11:51 am

You should get your money back. We're all going to need d20s that roll high when we actually fight Mandaharuk again.
I'm sure he we have learned that his best weapon agaisnt us is spells.
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PostAuthor: Orleron » Wed Oct 31, 2001 1:03 pm

ooh ooh, and devils
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PostAuthor: Vanoviel » Wed Oct 31, 2001 1:15 pm

Maybe some werebeasts, since I can hit them now.
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PostAuthor: Vanoviel » Mon Dec 31, 2001 12:14 pm

See I was correct in my prediction that the time after the time after the next time we faced Mandarhik his bitch ass would be dead. No mother fucker flame strikes me three times and gets to live.
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PostAuthor: Orleron » Mon Dec 31, 2001 2:17 pm

Ah but now Khalik is gonna do alot worse than flamestrike you all. Remember, mages have much much more destructive spells.
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PostAuthor: Vanoviel » Mon Dec 31, 2001 4:09 pm

That double crossing mother fucker is dead the next time I see him.
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PostAuthor: Silk » Mon Dec 31, 2001 6:50 pm

We almost liquified his ass....
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PostAuthor: Orleron » Mon Dec 31, 2001 6:59 pm

Ah yes... but....
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PostAuthor: Vanoviel » Mon Dec 31, 2001 7:00 pm

His bitch ass ain't getting away again. I'm going make an untrained nail his ass to the ground check.
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PostAuthor: Orleron » Fri Mar 22, 2002 1:13 am

test
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